3/3/2024 0 Comments Houdini engine as rigged assetI like the fact that you can use the engine in C4D, and I’ve made a couple of HDA’s (Houdini Digital Asset) that I used inside C4D for productions.įor most of my uses It’s much easier to work in houdini and export the models to C4D. ![]() I’ve been using/learning houdini since a few years. Seems like the available one has been v16 for some time now, and makes me wonder in general, is anyone using this? (no one I know is.)ĭoes it get updated (bug fixes) in a reasonable amount of time in general?Īre people being slow to adopt this just cause it’s intimidating to learn some Houdini stuff or is the integration in need of more work to be usable? Makes me wonder if there’s another reason that everyone’s not doing it other than “I don’t want to try to figure out Houdini.”Īnyway, I noticed some pretty awesome looking features were introduced with 16.5 (bubble simulation, narrow band liquid sims), and I was mainly just curious if anyone’s heard any news on when an updated 16.5 engine might be coming out. But I’ve been thinking of getting Houdini Indie for a few months now so I can take advantage of the Houdini engine in C4D… It looks incredible! Seems like with the ability to somewhat replace everything that realflow, xparticles, and TFD can do, all with one integrated $200 piece of software, it’s a no brainer. ![]() Please forgive me because I don’t actually have a copy of the Engine and I don’t even know who’s responsible for offering updates to the C4D integration, SideFX or Maxon.
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